Archive for the Beadsprites Category

Super Mario Bros. Mario Sprite – In 3D!

Posted in Beadsprites, Retro Gaming on June 16, 2011 by satoshimatrix

Well it looks like the Link idea was something of a Pandora’s box for me. Since then I’ve been flooded with requests for Mario and I’ve been happy to oblige. Hope you guys enjoy! Try to ignore the ugly tablecloth.

Looks just like the Mario idle post until…

you start to rotate…

Look Mario in the eyes…

…and realize his back looks the same as his front, except without buttons.

Mario atop my Question block storage box

With Link

Two great gaming icons meet

If anyone is interested, I can commission making these 3D models, but they take far far longer than the 2D sprites and as such, the costs are significantly higher. If you truly are interested, email me with an offering price and [maybe] we can negotiate a price.

email satoshimatrix [at] hotmail [dot] com.

Legend of Zelda Link Sprite – In 3D!

Posted in Beadsprites, Retro Gaming on June 9, 2011 by satoshimatrix

So today I finished my super special secret project. Presenting Link from the Legend of Zelda for NES….

IN 3D!

Made of fusebeads, this was an experiment idea I got after playing 3D Dot Game Heroes. The beads are fused in layers then glued together. Link stands about 4 inches tall and is composed of several hundred beads despite his small size. I decided to take these photos outside in the woods behind my house. Very fitting don’t you think?

Additional photos below.

This project was a lot of fun, but a lot of work. I may visit the idea again sometime, but not right away. Anyway hope you guys like

Megaman Classic Robot Master Portraits

Posted in Beadsprites, Pixelart, Retro Gaming on March 14, 2011 by satoshimatrix

Hey guys, I felt I should share with you my beadsprite portraits. As with all my sprites, I sell these sets if  anyone is interested in contacting me for  an order.

Without further ado, enjoy!

Megaman 1 Robot Master Portraits

Portraits of the first nine robots built by Dr. Light. From top to bottom, left to right: Protoman, Megaman, Roll, Cutman, Gutsman, Bombman, Iceman, Fireman, Elecman. Although Megaman 1 characters, these portraits actually come from the ending of Megaman 3.

Megaman 2 Robot Master Portraits

Portraits of the first nine robots built by Wily from Megaman 2. From top to bottom, left to right: Bubbleman, Airman, Quickman, Heatman, Woodman, Metalman, Flashman, Crashman.

Megaman 3 Robot Master Portraits

Portraits of the robots from Megaman 3. From top to bottom, left to right: Sparkman, Snakeman, Needleman, Hardman, Megaman, Topman, Geminiman, Magnetman, Shadowman.

Megaman 4 Robot Master Portraits

Portraits of the soviet robots from Megaman 4. From top to bottom, left to right: Ringman, Diveman, Skullman, Pharaohman, Brightman, Toadman, Drillman, Dustman.

Note that these sprites are color enhanced to reflect their original artwork, not the NES color pallet.

Megaman 5 Robot Master Portraits

Portraits of the robots from Megaman 5. From top to bottom, left to right: Stoneman, Gravityman, Crystalman, Chargeman, Protoman, Napalmman, Waveman, Starman, and Gyroman.

Note that these sprites are color enhanced to reflect their original artwork, not the NES color pallet.

Megaman 6 Robot Master Portraits

Portraits of the robots from the last of the NES Megaman games, Megaman 6. From top to bottom, left to right: Blizzardman, Windman, Flameman, Plantman, Megaman, Tomahawkman, Yamatoman, Knightman, and Centaurman.

Note that these sprites are color enhanced to reflect their original artwork, not the NES color pallet.

Megaman 7 Robot Master Portraits

Portraits of the robots from the SNES classic, Megaman 7.These are all custom sprites I made in the style of the older NES portraits. From top to bottom, left to right: Springman, Freezeman, Slashman, Cloudman, Junkman, Turboman, Burstman, and Shademan.

Note that although these are custom sprites, these sprites are color enhanced to reflect their original artwork and SNES colors, not the NES color pallet.

Megaman 8 Robot Master Portraits

Portraits of the robots from the PSX/SAT classic, Megaman 8.These are all custom sprites I made in the style of the older NES portraits. From top to bottom, left to right: Astroman, Tenguman, Frostman, Clownman, Swordman, Searchman, Aquaman, and Gernademan.

Note that although these are custom sprites, these sprites are color enhanced to reflect their original artwork and PS1 colors, not the NES color pallet. These sprites too the longest to produce each of any of my works so far.

 

Megaman 9 Robot Master Portraits

Portraits of the robots from the Wii/360/PS3 downloadable insta-classic, Megaman 9. From top to bottom, left to right: Concreteman, Jewelman, Hornetman, Tornadoman, Megaman, Plugman, Galaxyman Magmaman, and the lovely(?) Splashwoman.

Note that these sprites are color enhanced to reflect their original artwork and not the NES color pallet used in MM9.

 

Megaman 10 Robot Master Portraits

Portraits of the robots from the Wii/360/PS3 downloadable insta-classic, Megaman 9. From top to bottom, left to right: Blademan, Solarman, Sheepman, Chillman, Megaman, Commandoman, Nitroman, Strikeman, and Pumpman.

Note that these sprites are color enhanced to reflect their original artwork and not the NES color pallet used in MM10. With this, I’ve completed all the portraits from the Rockman classic main series! Go me!

Feel free to leave comments below. I love hearing from you guys.

Megaman Robot Master beadsprites

Posted in Beadsprites, Megaman Classic, Pixelart, Retro Gaming on February 4, 2011 by satoshimatrix

Although I’ve been making them for years, I’ve only mentioned my  beadsprites here and there here on my site. I think it’s time to change that.  As most of you would know or probably guess, I’m a huge Megaman/Rockman fan. I absolutely love everything about the series, especially the classic series. As such, most of my beadsprites focus on the Megaman classic series.

Yes, a lot of people do Megaman sprites, but I feel mine will stand out a bit as I make them a little differently. I’ve gone to great lengths to make sure that they adhere to the NES color pallet as closely as possible in general (meaning they are never miscolored) but I also adhere to their original full-color designs, and recolor the sprites to match what they would look in in artwork as opposed to the limited amount of colors the NES could produce for them.

Anyway, without further ado, here’s my sprite works!

Bosses from Megaman 1. From left to right and top to bottom: Dr. Light, Rush, Protoman, Megaman, Roll, Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman.

Bosses from Megaman 2. From left to right and top to bottom: Metalman, Airman, Bubbleman, Quickman, Crashman, Flashman, Heatman, Woodman. Flashman, Crashman, and Bubbleman have been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

Bosses from Megaman 3. From left to right and top to bottom: Needleman, Magnetman, Geminiman, Hardman, Topman, Snakeman, Sparkman, Shadowman. Snakeman has been color enhanced slightly by adding the red snake eyes he should have.

Bosses from Megaman 4. From left to right and top to bottom: Brightman, Toadman, Drillman, Pharaohman, Ringman, Dustman, Diveman, Skullman.

Bosses from Megaman 5. From left to right and top to bottom: Gravityman, Waveman, Stoneman, Gyroman, Starman, Chargeman, Napalmman, Crystalman.
Note that all these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

Bosses from Megaman 6. From left to right and top to bottom: Blizzardman, Centaurman, Flameman, Knightman, Plantman, Windman, Tomahawkman, Yamatoman.
Again, note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

Bosses from Megaman 7 FC. From left to right and top to bottom: Freezeman, Junkman, Burstman, Cloudman, Springman, Slashman, Shademan, Turboman.
Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on third 16-bit sprites as well as official character artwork.

Bosses from Megaman 8 FC. From left to right and top to bottom: Tanguman, Astroman, Swordman, Clownman, Searchman, Frostman, Gernademan, Aquaman.
Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

Bosses from Megaman 9. From left to right and top to bottom: Concreteman, Tornadoman, Splashwoman, Plugman, Jewelman, Magmaman, Hornetman, Galaxyman.
Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

Megaman 1 Pixelart Complete Works

Posted in Beadsprites, Megaman Classic, Pixelart with tags , , , , on September 20, 2009 by satoshimatrix

So, Megaman 1. Here is my collection of beadsprites of characters from this iconic first game. DLN = Doctor Light Number. This is the serial numbers of each robot. DLN-P are for the prototypes.

Dr. Thomas Light

Dr. Light is the creator of several intelligent robots including series star Megaman. His sprite resembles Santa Claus.

Dr. Albert W. Wily

Brilliant mad robot scientist, Wily is apparently German and wants to take over the world. His sprite makes him look like Einstein.

Megaman himself, DLN-001

megamannessheet sprite Megaman original NES sprite

Series hero Megaman was originally built to be a lab assistant to Thomas Light, who lived alone and had no family. It is perplexing that such a renowned scientist like Light would have no human apprentices, and this fact would weigh heavily on the the first century of Light’s final creation, X’s life, as once Light died, there would be nobody to carry on his work.

My beadsprite is simple and to the point. This sprite is probably around the 7th Megaman sprite I’ve made.

Roll DLN-002

Again, since Light had no family or apprentices, Roll was built by Dr. Light to cook, clean and keep charge of general housework. Roll is regarded as Rock’s “sister” and her cute charm makes her a fan favorite. In her recent appearance in Tatsunoko vs Capcom Roll sports her retro Megaman outfit.

And yeah, Roll actually DID appear in Megaman 1, although only at the end of the credits and was unnamed. My sprite is the retro Megaman1 roll, recolored to match her iconic red dress she wore prior to Megaman 8.

Cutman DLN-003

cutsheet sprite Cutman original NES sprite

Cutman is a sprite I haven’t really bothered to go back and redo – he was one of the first sprites I ever did!

Gutsman DLN-004

Gutsman is huge. This is also a custom sprite.

Iceman DLN-005

Iceman was built to explore the arctic. I really dislike his sprite and plan to make another custom one someday.

Bombman DLN-006

Bombman was built to clear away bedrock. I’ve always thought Bombman looks awesome. Too bad his time delayed weapon isn’t that great.

Fireman DLN-007

Fireman is a waste disposal robot. My Fireman sprite is a complete recolor to add in his gray instead of the white that the NES uses.

Elecman DLN-008

Timeman DLN-P009

Timeman is a prototype robot that Light was working on to stop the flow of time. Timeman cannot do this, however; he can only slow time down. Wily later improved on Timeman’s design and created Flashman.

Timeman did not appear in the NES version of Megaman1. He was designed along with Oilman for the PSP remake, Powered Up. As such, this is a custom sprite made by the crew of Rockman 7 and & 8 FC. I improved the sprite colors to match the official art.

Oilman DLN-P010

Oilman was created to……do something. I’m not sure what his purpose is. His weapon sucks to boot.

Oilman did not appear in the NES version of Megaman1. He was designed along with Timeman for the PSP remake, Powered Up. As such, this is a custom sprite made by the crew of Rockman 7 and & 8 FC. I improved the sprite colors to match the official art.